Design Research Dissertation Compilation
26.04.2024 - 26.07.2024 / Week 01 - Week 14
Michael Chan Henn Loong / 0363611
Design Research Dissertation / BA of Design (HONS) in Creative Media / Taylor's University
Final Compilation
INSTRUCTIONS
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TASK 1 (Dissertation draft)
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TASK 2
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TASK 3
TASK 4
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FEEDBACK
Week 1: -Prepare to show progress in week 2
Week 2: -Put in RQ’s, RO.
-Footer should be removed
-Partial of matrix can be saved and use in appendices=
-Agreements of participant showcasing should be inserted into appendices.
-Not all lines need to be inserted into the matrix, use only the key words or lines.
-Ground discussion by looking into literatures (look into secondary data)
-Start with section 5.0 discussions and 5.1 etc…
-Prepare literature review for next week as well
REFLECTION
Looking back at my progress that I've gone through in this dissertation, I have been given a chance on understanding how and what UI design and player experience is in PC games. The evaluation of how different forms of UI components like the HUDs, menus, and controls influence the level of immersion and engagement among the players has been a fun and informative endeavor.
The first problem I encountered was the ability to narrowly describe the affect on immersion and engagement in terms that are measurable. These are highly personal feelings and may differ from one player to another. To counter this, the current study included a few literature reviews and utilized frameworks and theories identified in game studies and psychology. The data collection phase was conducted through focus group sessions, and these findings show that there are various interpretations of an immersive UI. While some players may want functional interfaces that are not imposing, other players may like propped up interfaces to enhance the experience of the game. This underlined the notion of context specificity in UI design; what may be fitting for one game genre, is not fitting for another.
This dissertation has done a lot in improving my research abilities especially in the areas of qualitative research and user research. Using primary sources and performing researches has greatly educated me with experience proving the theoretical concepts. Furthermore, the project has enhanced my skills in evaluating design decisions and their effectiveness on users.
But I still do suffer in interpreting my thoughts and uses the help of Ai in order to get smooth sentences and mature writing styles. It took me some time to get use to the assignment as we normally work on design stuff rather then researching and articles.
Overall, this module has been an invaluable learning process and has provided me with a clear understanding of how UI design intersects with the player experience on a crucial level. It has also placed me in good stead for further work within the field of game design as I personally aimed to work in that field, as the lessons have ensured I am capable of reviewing and enhancing user interfaces in different settings.
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