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Task 2: Interaction Design Planning and Prototype

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07.10.2025 - 16.11.2025 Michael Chan Henn Loong / 0363611 Experiential Design / BA of Design (HONS) in Creative Media / Taylor's University Task 2: Interaction Design Planning and Prototype INSTRUCTIONS So as the previous proposal was approved by Mr. Shamsul. So I have to start working on my prototype. First of all, from the brief for Task 2, I'll need to change my proposal into an interactive design plan and walkthrough demo, showing how the animations and interactions will actually look and behave. So now I have to prepare one interactive design plan that is built on my Task 1 proposal by focusing specifically on the motion and interactivity: 1. Preparing Interactive Design Plan Included in plan: Each page + its animation (For example: Home page → feathers fall on load, title fades in.) Interaction type (scroll, hover, drag, click). Trigger logic (On hover → feather glows, On scroll → back...

Task 1: Game Design Document

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26.09.2025 - ?.?.2025 Michael Chan Henn Loong / 0363611 Game Development / BA of Design (HONS) in Creative Media / Taylor's University Task 1: Game Design Document INSTRUCTIONS <iframe src="https://drive.google.com/file/d/1YSYzoKdsnnHp4fRmLhJbIaxmk7-7HmWA/preview" width="640" height="480" allow="autoplay"></iframe> INTRODUCTION     So long story short I missed the first class of Game Development on September 26 due to some personal reasons and I received a notification on my teams by Lecturer Ronald Chua mentioning that we individually should come out with game ideas as well as our first game pitch, and on the following week "Lucky" students will be picked to do a 10 minute presentation of their idea or ideas, and we were asked to submit our game pitch and ideas through our blog post by latest 11:59pm on 2nd October.     At first I was pretty lost as I've mi...

Task 1: Thematic Interactive Website Proposal

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23.09.2025 - 07.10.2025 Michael Chan Henn Loong / 0363611 Experiential Design / BA of Design (HONS) in Creative Media / Taylor's University Task 1: Thematic Interactive Website Proposal INSTRUCTIONS Introduction     So on week 1 of the class Mr. Shamsul briefed us on what are we going to be doing for this whole semester, for this module we will only be working on one project and its a continuous project where it will be separated into 3 task. Task 1 the proposal, task 2 the prototype and task 3 the final product of the promised website in our task 1. This week we started our task 1 and there will be a 3 weeks duration for us to prepare all the stuff we need for our task 1 as we will be submitting our work for task 1 on week 3. The requirements for task 1 is: Full UI/UX Proposal All Process (Concept, Wireframes, Mood Board, Flow Chart) On week 2 our progress will be checked during class and we...

Experiential Design - Final Task

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06.07.2025 - 03.08.2025 Michael Chan Henn Loong / 0363611 Experiential Design / BA of Design (HONS) in Creative Media / Taylor's University Final Task INSTRUCTIONS <iframe src="https://drive.google.com/file/d/1NlmiGLTVEt-aZ1HcWis5wnyquBrK9mCv/preview" width="640" height="480" allow="autoplay"></iframe> Project Overview This report documents the development process of our final AR sneaker try-on application from the point after the MVP (Task 3) was completed. The project goal was to enable a realistic virtual sneaker try-on experience using Unity, Vuforia (marker-based tracking), and custom 3D models — while integrating UI interfaces built in Figma. Post-MVP Development Workflow 1. Transition to Marker-Based AR (Vuforia) After completing the MVP (which used tap-to-place interaction), I changed to marker-based AR using Vuforia. This enabled more consistent positioning ...